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 The Score
Can I assume that the three possible scores are -1, 0 and +1?
Okay, so the score is some number between -1 and +1. What precision will I need to store it?
Is a high score always the prime objective?
Does a game end whenever a "@score" is received?
Is the "@score" change an update to the score or a running total?
Is the score only based on the things that have happened since the last score?
Will there always be one score per turn?
Can I assume that the three possible scores are -1, 0 and +1?
No. Scores are a real number (a float) between -1 and +1.
Okay, so the score is some number between -1 and +1. What precision will I need to store it?
A two-byte signed floating point representation will be fine.
Is a high score always the prime objective?
Yes. Your program should strive to maximise its overall score.
Does a game end whenever a "@score" is received?
No. A game consists of many thousands of moves. A game only ends when an "exit" command or a "new" command is received.
Is the "@score" change an update to the score or a running total?
It's an update, which is why it has a limited range of values.
Is the score only based on the things that have happened since the last score?
No. The score is potentially based on everything that's happened since the beginning of the game. It's up to you to balance the assumptions you make with writing a learning program which can work things out for itself. This is the very essence of the challenge!
Will there always be one score per turn?
No, although the maximum number of moves each player needs to make before receiving a score will be small (and will obviously be game-dependant).
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